A neon capital Z representing the logo, colored yellow

ZetaMC

Active Projects


You've landed on my active projects page. Here you'll find everything I've been working on.

If you're interested in contributing, there will be instructions per each post.

This website does indeed count as a project.

Polymorph


Polymorph is a fast-paced zero-g shoot-em-up following a morphing fighter, one created to turn the tide of a losing battle. With 15 missions total, the experimental ships named Polymorph X and Y will fly through tight corridors, large arenas, and even asteroid-speckled open space to bring the fight to the invasion force's dreadnought. However, you can't shake the feeling that something's gone terribly wrong here...


Looking for help! C# AI programmers, sh'mup level designers, vector graphics artists wanting to make sci-fi environments, and electronica composers are needed. Contact the business inquiry email if you're interested!

A snippet of the in-progress game Polymorph, in the style of a vector graphics game. There are ships with strong glowing outlines and dull fill colors, with two triangle-like ones that are yellow and scarlet chasing a blue ship.

Dying Sun Modding


House of the Dying Sun, a tactical space shooter, is currently in the beginning of a new era, with modding and documentation underway. There exists a safe distributor for mods, as well as a wiki.


Your contribution is highly encouraged!

Discord: https://discord.gg/sKwHGyQHVJ

Wiki: https://hotdsmodding.wiki.gg

Mod database: https://hotds.thunderstore.io